mtg shadowmoor infinite combo!
Uploader Comments (gerbilguy2)
All Comments (72)
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yes, it works.
tap: deal 1 dmg
remove a counter: add 1 mana
pay 1, add counter: untap.
rinse repeat
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infinite combo my ass with the first one you can deal 4 dmg tops.you need eventide's quilspike to remove the minus counters from morselhoarder for this to work properly
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@darkness957 probably not worth it for the mana, but the whole point is not to get mana, but to untap the creature. That's why power of fire is there, because UNtapping infinite times also means you can TAP it infinite times, and deal infinite (or "arbitrarily large") damage.
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i don't get how does the 1st combo benefit you,
u remove 2 counters to get 2 mana and u spent 2 to get 2 counters back, doesn't it just go in loops?, the closest thing to a benefit i can see is to be able to give u different colour manas, but is it worth it for a tot of 9 drop?
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@lifeinsepia dude your an idiot learn your terms and then go play some magic
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I hate new cards...can't people make an attempt to use the classics...like hermatic study instead of power of fire...
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Oh haha sorry yeah i see it now. thanks. Its still kinda slow for my liking but not too too shabby
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@PicklesTehClown morselhoarder is a 6/4, it comes into play with 2 -1/-1 counters on it. The aura Sinking Feeling lets you untap a creature if you put a -1/-1 counter on it. Enchanting it with another aura like power of fire for instance gives it the ability to tap to deal 1 damage.
Therefor you take off a -1/-1 counter to give lets just say green mana, use that mana to activate Sinking Feeling to untap the Morselhoarder. which means you can tap for 1 dmg, untap, tap for 1 dmg, etc.get it now?
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I don't get how this goes infinite.... It makes 1 mana for taking off a -1/-1 but it costs 1 mana to get one.
This is just impossible, remenber Morselhoarder have 4 resistance. So you can only put 3 -1/-1 counters on it. Becouse if you put 4, it will die cuz a creature is destroyed when got 0 or less resistance.
All I said in this post is true lool
firetapia 3 years ago
yeah, except you remove he counters from the moarselhoarder to get mana, to fuel the combo
gerbilguy2 3 years ago
another somewhat fast combo is tidewater minion, enchanted with freed from the real, as long as you have a dimir aqueduct, you can keep using freed from to untap tidewater, then use tide water to untap the aqueduct... basically, infinit black mana
fearmenot22890 3 years ago
hey, thats cool!
gerbilguy2 3 years ago
On the 500,000 max, haven't heard of it, but the standard convention is you declare how many times you do it. There are several ways to make this combo work, Mana Reflection into infinite Blaze, Elemental Mastery, if you want to get really wierd, Shields of Velis Vel and Drowner of Secrets. Before slagging this off, actually have a look at the MTG Database and see that there are LOTS of things you can do off of this. Kudos to you Gerbilguy, the only real criticism, too slow for competions.
Infernalise92 3 years ago
thanks for the rules backup, infernal.
and this wasnt really supposed to be a good competitive combo in constructed. I think it would be cool in a draft or sealed tournament, because those decks are slower and can support weird combos like this one
gerbilguy2 3 years ago