3ds Max Tutorial - PART 1 - Human Character head modelling (Natalie Portman)
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how do i rotate and move view point freely with my mouse?. it won't let me move to any direction i want it or rotate.
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can u please make a tutorial on how u set up your references
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to get rid of the grid you could just press 'g' on the keyboard while selecting viewport
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is it normal that the 3d perspektive is black??
EXClSlONGaming 3 days ago
@EXClSlONGaming No it is not, unless you have a custom colour scheme set.
3DstepTutorials 3 days ago
@savanath Hey, I already have. The video is called "how to set up a human head reference box"
3DstepTutorials 1 week ago
oops, i meant to say 2011 in 2012, well it's mostly the same other than a few changes, mainly annoying ones T_T
VisualDrug 1 month ago
@VisualDrug Hey, Yeh I haven't actually tried 3ds max 2012, but you could follow this tutorial if you had 3ds Max 2009 or even the old school versions (6 etc) as the MAIN tools like edit mesh/poly are pretty much the same :)
3DstepTutorials 1 month ago
@3DstepTutorials you should give it a try, one of the major changes is the viewport settings, they added a setting to the view port for "realistic" settings, it gives it a weird texture and you're working in pretty much a rendered state, so you really catch any mistakes quickly, without having to stop and render it out. It's hard on the computer though ^^; my college gave me it (even though i had it, already ^^;;) and it's too strong for my current laptop, which is kinda old..
VisualDrug 1 month ago
@VisualDrug Ahhh, yes I know the feature you're talking about. One of my students has it on his laptop, which is fairly powerful, and he demonstrated it to me. You get ambient occlusion in your viewport and real time lighting which is a great way to get a 'feel' of your models/scene. There is in fact a similar tool in the 2011 version but it is a little more basic so not as nice looking :\
3DstepTutorials 1 month ago