3ds max reactor tank test
Uploader Comments (davstarpro)
Top Comments
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The ending made me sad ;_;
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dude i SUCK SO BAD AT THIS
i cant even make a freakin tank.
or a building, or anything.
tut plz xD
All Comments (28)
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davstarpro: Please make a tutorial on how to make this!
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Funny :)
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@davstarpro why do my hinges fly away??
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Do you still have this as a Max file and is there any chance you can send it to me so I can see how you did it? I've been trying to re-create it with very little success. My tracks rip apart, then the wheels fall off and the tank goes flipping off into the distance... :-(
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woooooooooow nice
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lol, it would of been cool if you just put a big explosion at the end when the tank falls off. then this little guy comes out with a white surrender flag lol. Good design :)
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@WTFClock is this a game if it is wat is it called
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@WTFClock actually you should take a image of what you wanna make and start makeing the shapes with primitives and then make more details with the extrude tool...
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fun :)
Really interesting -- how'd you do it? Did you use a similar approach to Qtittb (another Youtube user) who used Reactor for the wheels, a simple spline rigged to bones and a Pathdeform object?
schmuckfeatures 4 years ago
no, actually everything is physics based and controlled by reactor. Each link on the tread is connected with a seperate hinge constraint, and the tread is only connected to the wheels trough physics based interaction. what you're seeing is a completely physics based animation, everything about it! thanks for the comment!
davstarpro 4 years ago