Chun-Li Tutorial - Shoryuken Safejump
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Uploader Comments (skatanmilla)
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All Comments (30)
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This doesn't work in 2012
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@skatanmilla This is what i usually do with chun li. the main pressure tool is m.fireball and s.mp poke. very affective and aggressive. specially if you're opponent is stuck on the wall(the end of the screen). i just do lp lp lp then s.mp m.fireball. one more s.mp and overhead flip kick. in case it's block focus dash and grab.. believe works just perfect.
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nice os
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@ian327 You are correct.
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@Drgnak he said that you do j.rh meaty so they have no time to do a late dp
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what's the input dude??
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Your option select here should be Air HK. before touching the ground buffer c.hk. and the minute you touch the ground c.mk cancel into medium firball. this way you're safe from everything except the reversal ofcourse.
IlIl00 11 months ago
@IlIl00
Why would you do c.mk x mp kikouken upon landing, that way you're giving up pressure for a measly 15dmg in chip or something. If you're close and have frame-advantage you should always be pressuring with frame-traps/throws etc.
skatanmilla 11 months ago
Can't get the timing for this safe jump right, I've gotten reversal LP SRK, slightly delayed LP SRK and reversal MP SRK to beat it. Do I need to walk forward that exact distance, and how early/late should I be inputting the HK?
FullAutoDeath 1 year ago
@FullAutoDeath
I really don't know what tips to give, just keep trying until you find the right timing.
Once you get it down it's not that hard to get consistent with it, I can land it pretty much whenever I want now.
skatanmilla 1 year ago
@skatanmilla
Alright thanks anyways, I'll just have to grind training mode for awhile lol. One more question though, does this work in Super?
FullAutoDeath 1 year ago
@FullAutoDeath
I don't see why it wouldn't, I haven't been playing too much Chun in super.
skatanmilla 1 year ago