Unity 3D Temple of Zante
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Uploader Comments (VirtualAutonomy)
Top Comments
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How long does it take for you to make a scene like this? I am intrerested in the video game industry.
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Why do you call yourself a hack? I'm self taught as well. My masters is just so I can obtain a piece of paper telling people that my work is endorsed by an educational establishment. :]
I've never attended classes on this subject though I give them.
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All Comments (84)
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Wow amazing work , keep it up you doing great!!! :D
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very nice
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Very very beautiful !
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Fantastic Atmosphere! I really like the consept! And the music fits perfect to the level!
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unity is NOT browser-based! the fact that the games it produces can be played through the UnityWebPlayer is a feature that cam in the late versions of unity. a programing tool that is browser based is php or javascript because they relay on the browser to work. unity is for making 3d video games and not browser based applications. it's a big diffrence.
TheOriginalVZdemon 4 months ago
@TheOriginalVZdemon
I understand you in terms of academia but the content itself is indeed browser-based when it is published to that medium. It's a simple description, accurate to boot. The ability of the engine to publish content to the browser is its main selling point.
VirtualAutonomy 4 months ago
This is Unity Pro I take it, not Unity Basic correct? The shadow effects seem to be something out of the pro version.
10chadjordan01 8 months ago
@10chadjordan01
I made this before shadows were ever added in any sort of usable capacity to Unity. These are not real-time shadows they are lightmapped using a plugin for sketchup called light-up.
I've used vray in the past but it takes a very long time to get the results you expect from the price tag.
VirtualAutonomy 8 months ago 2
@VirtualAutonomy well in unity 3.xx and up u can use beast lighmapping within unity
mjkiskingful 5 months ago
@mjkiskingful
And a very good addition it is :]
VirtualAutonomy 5 months ago