Fireball Effect Compilation - Blender Smoke Simulation - Zeitfreund

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Uploaded by on Dec 23, 2011

Well... :)
More information about the effects and a huge JPG with some similar settings, you can find in the video description of my first fireball effect:
http://www.youtube.com/watch?v=1mdIUjh5iFY

Free (for commercial use) music from:
http://dig.ccmixter.org/free_music

Music artist: CSoul
http://dig.ccmixter.org/dig?user=CSoul
Title: Metronomix

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Uploader Comments (Zeitfreund)

  • Quick question: Do you know what I'm doing wrong when my fire material in a smoke simulation has a bleak purple outline before fading to grey standard smoke)

  • @snipperbes Hello! Perhaps you've just forgotten to set the blend method of the fire texture influence to "multiply". It's the drop down field in the area where you can find "emission" and "emission color". Thats my quick idea for the moment, because standard setting is "Mix" and purple.

    With setting at multiply, the color in the field down below doesn't matter anymore. :)

  • nice video! how did you do the bullet time effect? i know the simulation freezes on the last frame of the cache, but yours unfreezes after the camera flyaround.

  • @shteeve Thank you! :) Well after I knew which frame I wanted to use for the freeze, I setup the slowing down and speeding up effect (keys in time scale setting of the domain) and then I rendered the entire animation without the freeze first. :) After that I took the cache of the frame in question and rendered the freeze. Always single frames, JPG, so I can put them in proper order after the render. Check out my colored smoke compilation for more frozen smoke fun. :-)

  • This shloud REALLY get more views

  • @BlackZodMaster Thanks BlackZodMaster! :) We'll see what the future has prepared for us.

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All Comments (12)

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  • @Zeitfreund Thanks for the quick reply! Going to try this out when Blender's finished baking .

  • @Zeitfreund cleverly done! thank you!

  • Hey man, is it cool if I use this clip for video effects?

  • very nice 

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