Mario 64: All your faces are belong to us
Uploader Comments (frauber)
Top Comments
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I think this game is close to being openly reengineered by fans, people have been developing cheat codes, creating behaviors, rearranging the levels, altering textures, creating new objects, it's amazing! People actually unlocked Luigi now! Next thing, people will be able to add sound effects.
I wouldn't be surprised if someone released a SM64 Engine kit so people can make their own game (from the SM64 engine). That would be so awesome!
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I agree. Your models are great.
All Comments (30)
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I turned the volume half way up and the YouTube volume all the way, but I only heard very low sound...
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except mario was fine with the sounds
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i tured all my sound up, (plus utube sound) and i only heard a squeak!
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thats the best thing i read all day and if someone dose it will be beond awsome
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release it alredy
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VL-Tone made TT64.
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I think he... But im not sure...
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awesome frauber! Who made toadstool 64?
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BTW, the Zelda oot limit is around 3000 faces I think but that much can slow down in some areas though.
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Oh, OK.
Nice dude. Cant wait for this tool or toads tool 64 with 3d file importer.
I think I heard this was imported by a tool. I'm not that sure I think. xD Did you make a tool to do this?
wwwarea 2 years ago
Yeah, it's a simple tool I did. I will probably release it soon since I don't intend to work on it much (VL-Tone is almost done with his much more complete .obj importer)
frauber 2 years ago
Great job! Hopefully this will motivate VL-Tone to work on his OBJ importer.
Also, might I suggest trying to import and work with simpler shapes hehe, I mean of course that kind of shape wouldn't work right. I'd start off with a simple cube or pyramid.
AlexAR64 2 years ago
C'mon, what do you have against gourds :) ?
frauber 2 years ago
At first I thought this was a code that ruined vertex faces.
Then I thought you had a bet of the Polygon importer
Now I realize you made an Obj importer on your own! Sweet! Can you release this level as a ppf patch? Just to goof around in?
stevoisiak 2 years ago
This level isn't much fun and the collision doesn't work very well (seems like the object is more complex than the collision system can handle). I'll publish a .ppf patch when I get something decent.
frauber 2 years ago