@saratchaitanya It was implemented using the Flash ARToolkit. The demo uses a video texture and not a 3D model which helps with performance. Also, it was running on a fairly high end desktop PC with an NVIDIA graphics card. I've heard using Away3D rather than Papervision for FLARtoolkit projects results in faster rendering. Just google "Away3D FLARToolkit" for more info.
@saratchaitanya It was implemented using the Flash ARToolkit. The demo uses a video texture and not a 3D model which helps with performance. Also, it was running on a fairly high end desktop PC with an NVIDIA graphics card. I've heard using Away3D rather than Papervision for FLARtoolkit projects results in faster rendering. Just google "Away3D FLARToolkit" for more info.
augmentedrealitylab 1 year ago