XNA Environment Engine

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
6,986
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Mar 12, 2009

Shows a work in progress 3D environment engine. Select a heightmap and the engine builds a world complete with vegetation, weather, and artificially intelligent wildlife.

Built from scratch using XNA/DirectX/HLSL. Undergraduate computer science project; I plan to make this open source when finished.

Update: You can find the the source code, as promised, here: http://sites.google.com/site/justinscsstuff/environment-engine

Category:

Science & Technology

Tags:

License:

Standard YouTube License

Link to this comment:

Share to:

Uploader Comments (jstoecker911)

  • Can you edit the pre-generated terrains with custom paths and layouts? Also are you opposed to anyone using your code for there game development. If so what terms would need be in order to have your permission to do so. Just curious since I what to use xna but trying to find a decent terrain engine since I don't deal with code much and won't send me to the poor house. Just looking to get a foot in the door in developing my game.

  • @Biztone007

    I can't provide any support for this, but go ahead and use it!

  • that looks awsome, can we talk privately about how to connect DirectX to C# (refer it, becuase i can't find so i hope you can tell me what you used).

  • @source144

    XNA is basically managed DirectX using C#, so there's no need to connect anything. As far as I know, there is no other way to utilize DirectX in C# other than using the XNA framework. If you're interesting in learning XNA, just google it and it should be the top link. Good luck!

  • very nice

    how long have you been using xna? Where did you start?

  • Thanks. I worked on a 2D game using XNA for a semester university game project, then I decided to learn 3D for a senior project. It was all a learning process making this thing, but in total I probably had about 1 year of experience with game programming and XNA by the time I finished it.

    I started with XNA by finding tutorials through google and the education resources on the XNA community website. There's a lot to learn, but it gets easier as you go!

see all

All Comments (31)

Sign In or Sign Up now to post a comment!
  • What? No Raytracing with the Sun's rays? Some engine.. pfffft. lol

  • Man your are game god!

  • Nice Engine

  • Very nice work, and massive props for releasing the code so others can learn from your work. I've been playing around with XNA in my spare time and this is a great resource while learning!

  • Really nice environment here, i hope you got a good evaluation for this project! Nice work!

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more