Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

UT3 Custom Boss Character WIP - Ragdoll Physics

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
1,885
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Apr 11, 2009

This is the ragdoll set up for the character. Just a couple things to point out, the gibbing out of the chains is mainly due to the mass of the ball being higher than default, and the arms being quite large and cumbersome as well, combined with the high strength of dragging tool in the editor, so in game it should react smoothly like at the start of the clip. Also if you notice the hands and the ribs moving around a bit on their own, this is due to the animation which plays throughout the physics simulation, which I've used to just show the ragdolling from a typical pose. Also I plan to have the heart in the rib cage "disintegrate" when the character dies and ragdolls.

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (3)

Sign In or Sign Up now to post a comment!
  • coooooooooooooooooooooooool

  • how did you do this?!?!?!?!?

  • 1st commit

    1st rate

    nice boss...

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more