The Lost Patrol, Amiga - Part 3 - Overlooked Oldies

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Uploaded by on Jun 24, 2011

The Lost Patrol is an interesting game from before the time when everything was put into genres or categories. Your patrol has been lost (duh) in enemy territory in Vietnam and must find their way to the nearest US Army Base. They have limited food an ammunition, and are often walking through minefields and being ambushed by the Vietcong.

I found this game very difficult and unforgiving, even arbitrarily killing you without warning with no apparent way of surviving. However, it's entirely possible that I just didn't know what I was doing.

This was a request by Trusteft on my 64 subscriber special request video.

The Lost Patrol on Moby Games:
http://www.mobygames.com/game/lost-patrol

"Overlooked Oldies" is a series of let's play videos of retro games that I somehow never played back in the day. Many of them will be suggestions made by subscribers, particularly on binary milestone request videos.

Intro music is from the classic "cracktro" by SCoopex. The full version can be heard and seen here:
http://flashtro.com/page.php?id=188

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Uploader Comments (JimPlaysGames)

  • I hated this stupid bug, Maybe you could email ocean and request that they bring out a patch for it. lol

  • @1primacron ha, I'm sure they'd get right on it :)

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All Comments (45)

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  • @JimPlaysGames Thanks JIm, those were the days...:)

  • @ShadowDevelopment yeah I had Deluxe Paint (something) on my A1200. I never did anything good, just messing about, but I remember it being very good for animation. With onion-skinning and stuff. Again, you did amazing work especially given the tools.

  • @JimPlaysGames Hi Jim, thanks:) Yes DP2, I really liked it. It had an animation facility that was about the best of its kind for the time. Pallette restrictions where a bit extreme, we were usually working in less than 32 colours and at 320x200 res' - it's far easier with Photoshop nowadays, but there was something about being that restricted that made you try a lot harder:)

    Ian

  • @ShadowDevelopment wow really? That's wicked. Nice work man. The graphics were certainly something special. What did you use to make them? Deluxe Paint perhaps?

  • @JimPlaysGames

    Hi Jim. Good review, thanks.:)

    Ian Harling (game artist, LP)

  • @oooBASTIooo my parents are so proud of me.

  • wow, he can read..

  • @riteasrain yeah that's the date I've heard. Maybe we'll get the next Elder Scrolls game after that on 12/12/12, although after that it's going to get problematic unless they invent a 13th month.

    I'm trying to avoid any spoilers, but I did watch a clip that involved a fight with a dragon. That was mental. Might do a playthrough of it on this channel, although I'm sure there will be thousands of other people doing that.

  • @JimPlaysGames Is skyrim 11/11/11? Or am I thinking of Tomb Raider Survivor which has been relegated to next year. Oh well whatever happens happens ;-) I'll have to save up too lol..

  • @riteasrain oh yes loved Oblivion. Skyrim is going to eat my life for quite a while when it comes out. I'll be needing a new PC though.

  • @JimPlaysGames Yes I thought of getting them, but didn't in the end. I have got Baldur's Gate though but I didn't play those games years ago & still have to get them out of the box. I really started with Tomb Raider - got it for my youngest son. Wasn't til a decade later I started playing the series myself. I loved Oblivion too and looking forward to Skyrim. Haven't got F:New Vegas but have looked @ it on youtube.

  • @riteasrain yeah I liked the companions, but I ended up finding them more useful as mules for carrying my stuff rather than being any good in a fight.

    Fallout: New Vegas is worth a look too, although I still preferred Fallout 3. I love games like that with so much freedom. I've recently got Fallout 1 and 2 and will probably be doing videos about them at some point. They're quite different in style, more like Baldur's Gate, but should be fun.

  • @JimPlaysGames Oh gosh I forgot about the dog. That was too cool! I've got some add-ons but haven't played in a couple of years so must get them out sometime.

  • @riteasrain haha indeed. If only Dogmeat understood that principle too.

  • @JimPlaysGames That's true lol. I've played Fallout 3. At least I can run for it.

  • @riteasrain thanks :)

    Yeah it's ridiculously tough. Random unavoidable death is not fun.

  • hahah "where do babies come from. cool vid, looks hard!

  • @laffer35 yeah it sounds like a sadly familiar story. Too often the publishers force the release of a game before it's ready. It doesn't make much sense to me because surely the bad reviews of an unfinished game would hurt sales.

  • I read an interview with one of the people that made this game long ago (can't remember where anymore, or exactly what it said in much detail) where he said the game didn't end up anywhere near as good as they would have liked... they had much more stuff they had planned to put in there.

    I think it was because the publisher wanted the game out quickly, or it might have been to keep the amount of floppies down... can't remember exactly.

  • @JimPlaysGames Haha, it's not so bad with texture packs. Its one of those games with learning cliff instead of a curve, but the base building aspect is kind of addicting. But it has a rather sadistic tendency to one shot you with random events. : P

  • @RazZazStudios wow I just looked up Dwarf Fortress. If a game's difficulty is proportional to it's age, then an ASCII dungeon crawler must be the most difficult game ever.

  • @JimPlaysGames Lmao! This game's unforgivable nature reminds me of Dwarf Fortress... the emulator just made it impossible. : /

    -Raz

  • @RazZazStudios I thought my biggest mistake was stepping on a mine :P

    I was under the impression that dig in and rest are basically the same, except one is longer duration. At least I think that's what the manual said.

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