From DreamFactory (or rather Dream-Publishing), the creators of Tobal No.1, Tobal No.2, Ehrgeiz, and Crimson Tears, comes our video of Kakuto Chojin: Back Alley Brutal, the Xbox game from them that...
From DreamFactory (or rather Dream-Publishing), the creators of Tobal No.1, Tobal No.2, Ehrgeiz, and Crimson Tears, comes our video of Kakuto Chojin: Back Alley Brutal, the Xbox game from them that looks great and sounds great (not the sound effects though, those are terrible), but doesn't play great. Once the "ZOMG!! THE INSANE GRAPHICS" or the "WOW Factor" wears off, this is a rather shallow fighting game that feels as though it has less depth than even the original Tobal, and that's because it does have less depth.
The game features a mindless juggling system and a limited repertoire of moves at each characters' disposal including limited throwing techniques. There is just enough depth to make it qualify as a fighting game, but if you're looking for a deep fighter, you won't find it here. There is also limited unlockable content. This game isn't unplayable however and has, however, actually accomplished several things upon its release. It has:
1) Made slow-mo finishes that look really cool 2) Showed some of the graphical prowess of the Xbox 3) Gotten pulled off of shelves 4) Caused controversy for offensive religious content (check wikipedia for details)
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Sure, I wouldn't mind. The only problem is my Xbox isn't working properly atm (has the "Christmas Lights" problem) and only works at random for short periods of time. I've been meaning to replace it and my launch PS2, but I only got around to replacing my PS2 atm. I'll try it out when I go back to making Xbox vids.
Both The Bouncer and Kakuto Chojin displayed graphical prowess for their respective consoles, yet they end up falling short in the final product. Had this Xbox fighter given more effort from Dream Publishing (a staff team from DreamFactory and Microsoft's Game Studios), it would not be incomplete.
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The Same with this one