Blender Cycles Audi R8 anim 3D Raytracing

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Uploaded by on Dec 2, 2011

Blender Cycles Model Audi R8
new material-set for Cycles-Render-Engine

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Uploader Comments (Neubi3D)

  • Wow. amazing, how many passes? per frame

  • @tek5828

    Hi texk5828 !!!

    The passes in Cycles-Render-Setting for the animation is 384. Rendertime 1 frame is

    2min 04sec on a NVIDIA GTX460SE (256 shaders).

    Update for this model in the next Weeks...

    I see you on Blendswap ;-)

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All Comments (17)

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  • Wow nice lighting, how long did it take to texture?

  • and the upper lighting if not already.

  • Sexy car, brilliant, articulate modeling, beautiful render! A very well done to you! My only complaint is I suggest, like the other guy, that you use mesh lights for the headlamps and brakelights.

  • Cool work!

  • great work! these light glitches comes up cause some lights have too much intensity! try mesh-lights or cubes! this will increase rendertime too!

    anyway....good job!

  • @Neubi3D Yes. Like a gpu cluster ...

  • Great job!

  • @CheSuerte

    on network with GPU?

  • oww thats amasing hope you will be abled to use your skillz for mini movies.. Maybe in bluescreen or just make a simple car chase.(but with your skillz you could pretty much " I dont know your to good for anything theese days)

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