A Farewell to Dragons is a classic Action/RPG that takes place in the universe based on the fantasy book written by
famous Russian writers Sergey Lukyanenko and Nikolay Perumov. Fateful times began...
A Farewell to Dragons is a classic Action/RPG that takes place in the universe based on the fantasy book written by famous Russian writers Sergey Lukyanenko and Nikolay Perumov. Fateful times began in the Middle World, from now on its destiny depends on Victor, the main character of the game. The hero will discover the magic of four elements, master the power and fulfill his destiny. Leaded by young sorceress Telle the hero has to grasp in intrigues, experience himself and accept his fate. Will he become Dragon the Created or the Dragon Slayer?
Minimum System Requirements Operating System: Windows 2000/XP Processor: 1.5 GHz Memory: 512 MB Video card: nVidia GeForce FX 5700 or ATI Radeon 9600 with 128 MB of memory Sound card: DirectX-compatible Hard disc: 3 GB of free hard drive space CD ROM: DVD ROM
Recommended System Requirements Operating System: Windows 2000/XP Processor: 2.4 GHz Memory: 1 GB Video card: nVidia GeForce FX 6800 or ATI Radeon 9800 Sound card: DirectX-compatible Hard disc: 3 GB of free hard drive space CD ROM: DVD ROM
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To give a real comment of the game I'd need alot more information, i.e: how much you can interact with the story and/or character development. Though I must admit, in the video it's not very eye catching - not very outstanding from other games of the same genre.
The interesting fact, however, is that it's based on a russian book. So it's probably very interesting to "live" the story of that game, specially for readers of the book.
you probably wouldn't like this game unless you like storyline. it's actually very funny. if it weren't for the storyline, I would've stopped playing a long time ago...
in this video it looks like it doesn't have voice over though which i'd rate negative then the gameplay really has to make up for it and like i said, so far it's not eye catching ;)
i have nothing against reading only ingame, but only if it's handled like the Codex in Dragon Age/ Mass Effect for example
the main story should have voice where i was a bit disappointed in dragon age too, because it had voice, but what your character chooses to say doesn't in those cases i'd prefer games like gothic, where you hear what you choose to say
gives you a way better feeling, like you'd "live" a story ;)
it's just funny that he stated you as a "internet tough guy" while just one sentence before he threatened to smack your face (i must admit, he choose words which made him sound very eloquent though) ^^
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Though I must admit, in the video it's not very eye catching - not very outstanding from other games of the same genre.
The interesting fact, however, is that it's based on a russian book.
So it's probably very interesting to "live" the story of that game, specially for readers of the book.
in this video it looks like it doesn't have voice over though
which i'd rate negative
then the gameplay really has to make up for it and like i said, so far it's not eye catching ;)
i have nothing against reading only ingame, but only if it's handled like the Codex in Dragon Age/ Mass Effect for example
where i was a bit disappointed in dragon age too, because it had voice, but what your character chooses to say doesn't
in those cases i'd prefer games like gothic, where you hear what you choose to say
gives you a way better feeling, like you'd "live" a story ;)