FXcomposer2.0 projects at http://www.alessandrosilva.com . Some shaders of the photorealistic rendering tutorial presented in SBGames 2007. Video content -- Texture: Filtering and Multitexturing; Procedural Textures: Squared Wave in UV space and Marble in Object space; Bloom effect; Cartoon Rendering; PostProcessing: Brihtness/Contrast Control, GrayScale Conversion, Color Blend over GrayScale, Blur and Laplacian Filter.
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