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My NEC/Hudson Soft Stuff (Turbografx 16/PC Engine/Turbo Duo)

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Uploaded by on Feb 25, 2007

Showing off my NEC stuff. I've been getting alot of newb comments and PM's from people regarding my Valis IV and Dracula X videos because they never heard of the system before. So why not end it now? Here's what it looks like...one of the few variations of it anyway, in Japan, the PC Engine came in many forms while in America there was only three. I will tell some of why the Turbografx 16/Turbo Duo failed, and Nintendo of America is partially the one to blame. Because they were already at war with Sega, they had an anti-competitive and monopolistic strategy of hoarding third party developers and telling them they couldn't make software for any other system than theirs. By the time the mid 1990's rolled around, the strategy was later then ruled illegal. Unfortunately, the American branches of the third party developers we're all familiar with still didn't give a damn about the Turbo Duo and stuck to the Super Nintendo and Genesis. Which explains why we never saw any Konami games on the TG16, and Capcom arcade classics getting ported on the TG16 either by NEC or no-name developers. Dozens of Japanese PC Engine titles were slated for USA release but the plans all got axed due to their lack of interest. So like the Sega Saturn, if people have that mindset that Turbografx 16 sucks because of its selection of games (don't get me wrong, TG16 had a bit over a handful of good games), they need to wake up and buy some Japanese PC Engine imports. It's also said (don't quote me on that) that in Europe, particularly in France, the PC Engine had a decent sized fanbase as Japan did. Games were commercially sold with separate documents of the instruction manuals translated from Japanese to French.

Compatibility is one thing that's confusing in the world of NEC systems, especially the models preceding the "Duo" subset. When it comes to HuCards, there is region lockout. Since my PC Engine Duo-R is a Japanese only model, my Duo-R is custom installed with a region switch so I can play TG16 Hucards, otherwise I'd have to buy uber expensive Hucard converters. However, the upside is that the CDROM is region free. But there are several different formats for the CDROM. Those will be covered in a future video.

In case people are wondering what that bg noise is, it's the movie "Patton" showing on AMC. (American Movie Classics)

Turbografx 16 Hucards (USA): Ninja Spirit, Tiger Road, Sidearms, Cosmic Fantasy II (CD), R-Type, Keith Courage, Bloody Wolf, Valis III (CD), Bonk's Adventure

Japanese Hucards: Super Momotarou Densetsu II, Street Fighter II', Ninja Ryukenden/Gaiden, Genpei Toumaden II, Ninja Warriors, Youkai Douchuuki, Barunba, Jimmu Densyo, Son Son II, Salamander, Gradius, Dragon Spirit, Operation Wolf

Japanese CDROM2 format - Valis IV, Final Zone II, Fighting Street, Red Alert, Record of Lodoss War II

Super CDROM2: Riot Zone (USA), Double Dragon II, Tengai Makyo/Far East of Eden: Fuun Kabuki, Brandish, & Dracula X: Rondo of Blood

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Uploader Comments (Toneman)

  • i think super nes is the real crap compared with the pc engine. snes have NO game better than Sapphire, dracula X or YS. poor SNES !!!

  • Now that you say that and I think about it, I'm actually surprised now there was no SNES/SFC Soldier shooter let alone the original Star Soldier on the SFC Hudson Caravan Collection

  • operation wolf...did the duo even have a light gun?

  • Nope. Controller only. BTW great to see you back.

Top Comments

  • You really believe the PC Engine was a niche system? Over in America, the turbografx 16 wasn't all to popular. But in Japan, this was way more popular than Nintendo's Famicom system.

    You can't really compare the PC Engine to the SNES because the PC Engine was pretty much an 8 bit system with 16 bit graphic capabilities. Also, the Snes came out way later than the PC Engine.

    You can't really knock NEC because they were the first console to use a CD as a storage medium.

  • wow..the American cover arts are awful

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  • I think NEC/Hudson have to take some of the blame for the TG failure in the west due to the decisions made about the console re-design, the 2 year release delay and the terrible re-packaging of the games amongst other things.

  • @xeokym

    Cool story, bro!

  • I still have my American TG16, still hooked up & played almost daily, and it is still my all-time favorite system (and I have ALL other systems...). I own 90 of the 94 US hu-card games. Not all the games were hits but there were some incredible games in the TG16 roster & it really deserves respect. Those games are really unique and extremely fun, and if people put them down it's because they dont own them & they're just jealous!

  • anther thing people dont realize is that this system was made for a few types of games. shumps,rps, action, board and thos majhong sex games. over all theres a few hundred in japan and games were released all the way up till 1999 (dead fo the brain). now yes theres about 90 something US games but i know theres hundreds in japan. Dracula x is worth ever dollar you pay as are all the 70-100 dollar shooters. i even rationalize buying sapphire for 400 dollars i would just like to see the copy first

  • awsome vid man! people who love the 8 and 16-bit era arnt true fans unless they make their way to the pc engine. im starting to show off my import also on my channel so hopefully we will be able to show people the true awsome ness of the pc engine.

  • lol....saved the BEST for last! nice.

  • Man, you are completely right. PC-engine was a powerful 16-bit system. Too bad that it doesn't have much games, but some games really kicks ass

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