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game maker portal gel test

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Uploaded by on Jun 5, 2011

very gelly

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Gaming

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Standard YouTube License

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Uploader Comments (djd12)

  • I'm making my own portal game that includes the gels, so a couple questions:

    1) How'd you get Chell to jump higher when she jumps on the repulsion gel?

    2) How to get the portals to recognize walls from floors from ceilings and to direction themselves the respective way

    3) how to get speedy thing in, speedy thing out physics

    4) how to get STI,SPO, physics without infinitly looping chell through each portal, (in mine, I have two chells, a normal chell that gets affected by portals,

  • @blackeyedp7

    1) When Chell collides with a gel that's covered in blue gel, it makes a certain variable true until Chell gets off the block with gel. The variable makes her jump higher.

    2) Have the portal align with a (averagefloorsize)x(averageflo­orsize) grid, then check for collision at certain spots.

    3) Have the image angle change according to where collision is, and when Chell goes through one portal, hspeed or vspeed is changed to normal speed. Hspeed or vspeed depends on the image angle.

  • To avoid going back and forth between portals without a chance of getting out, set a timer, and if the timer goes off it's safe to go back into a portal.

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  • @blackeyedp7 (continued again) so how do you get the same chell / gel to portal through like that without infinity looping back to the other portal?

  • @blackeyedp7 (continued) and a chell duplicate that she turns into when she goes through a portal, that doesn't get affected by them AND will change back into the normal chell after a half a second)

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