XNA to iPhone and Silverlight in under 15 minutes with ExEn
Uploader Comments (AndrewRussellStudios)
All Comments (18)
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@AndrewRussellStudios OK - Thanks. I think my problem was that I was adding the files and projects from visual studio, instead of explorer.
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I'm midway through the development of my XNA game, and I was fearing having to recode it in java to port it to android. Thanks to your efforts, I can rest easy knowing that I can move my game when it's ready.
Also, that speed run was intimidating. Very impressive.
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Can you also post a tutorial for porting XNA to android? I've never developed anything for Android before so it's pretty much an entirely new platform to me and I still don't know my way around it.
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@AndrewRussellStudios thanks for the reply.
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@AlienArcade I'm afraid I can't say. All I know is that my own desktop setup works well with multiple monitors (one which can take a dual-input) and on my local network.
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@AndrewRussellStudios Thanks for the reply. I am about to buy a mac for the first time now and am not sure whether to buy a mac mini or a macbook. I do most of my work in coffee shops and was wondering from your experience, is it better to use a regular windows laptop and access the mac mini over the net or buy a macbook and install windows 7 on it (dual boot)? thanks for your time :)
Am I missing something, or is there no template.bat in the public preview? I can't get anything to work from the porting checklist starting at copying the .csproj files.
TheMightyComp 4 weeks ago
@TheMightyComp Template.bat was removed. For the time being you need to copy the files from the Blank Game project manually, and change their contents by hand. The instructions are in the checklist. Send me an email if you continue having trouble.
AndrewRussellStudios 4 weeks ago
Would it be too much trouble to put together a step-by step tutorial for those of us who just know how to make a basic game in XNA and aren't very well versed with the ins and outs of Visual Studio? I would love to get my XNA game on Silverlight, but I can't really tell what's going on in this video (it's a demonstration of speed after all), and I'm not able to get any results following the "Porting Checklist."
akekajoo 3 months ago
@akekajoo Yes, I am hoping to get proper documentation for ExEn done before the 1.0 release.
AndrewRussellStudios 3 months ago