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R.E.A.T.H.: Howard's Theme (Upload Week: 4 of 7)

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Uploaded by on Mar 5, 2011

Hello again all. Today's upload is a bit of a short one. As mentioned yesterday, the theme at 2 minutes in "Themes of the Villain" became the theme for a project I am working on. The project is called R.E.A.T.H. and it is a small independently developed first person shooter. This theme is a more quiet theme for one of the game's significant characters, Howard.

I hope you enjoy.

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Uploader Comments (AnonymousComposer)

  • I got few questions: Why do you have so many VST loaded if you use only 5 of them? And what was the percussion you used? Did it came like this out of the box or did you have to modify the pitch to make a sound that deep?

  • @umanstudio: Regarding the instruments, that was my old orchestral template. This is actually a mellow version of a fully orchestral piece, and I never bothered optimizing it. Regarding the percussion, the instrument is the Dynasty O Daiko from Stormdrum 2, and I used the modwheel, which is tied to a filter for all Stormdrum 2 instruments. However, the sound isn't incredibly different from the original. The instrument itself has that ambient deep bass sound, but I removed some of the highs.

  • @AnonymousComposer Thank you for answering!

    So far, I was using multiple MIDI in 1 VST, instead of loading many VST, I'm gonna have to rethink this if I want to add some eq..

  • @umanstudio: Yeah, that's a legitimate concern. I found that as I added more patches to my template, I was able to make each VST it's own instrument, with anywhere from 3-10 different articulations loaded for that instrument. Then I could bounce each of these instruments to it's own audio track and apply EQ, reverb, etc... to those tracks.

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All Comments (7)

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  • Very nice! Simple but beautiful

  • beautiful!you almost made me cry...you should continue the song...it's amazing!

  • Sounds great! I just think, that the violin is a bit too loud in relation to the piano..

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