Liquid Lifeforms is a short experiment in Cinema 4D softbody dynamics. Visuals were inspired and edited to the audio track Beazt, created by disconnectuser.
After countless commercial productions, where the result needs to feel pretty and appealing to the viewer, I felt an urge to create something a bit more disturbing. I wanted to approach the animation in the same way I would approach a live animatronic shoot. To achieve that, I constructed two rigid body robots, controlled by a bunch of randomized motors and set them lose in C4D's dynamics engine. I then wrapped the resulting animation in a softbody, latex-like skin and run a second level simulation.
The process resulted in a creepy, realistic motion -- part mechanical and part organic. I cut everything together in After Effects with some extra color correction and distortions. Enjoy!
Read the original post at QubaHQ:
http://qubahq.com/2011/06/liquid-lifeforms/
If you enjoy the audio track of this piece, you may consider purchasing the entire 2 minute track it as a digital single from disconnectuser at: http://disconnectuser.bandcamp.com/album/beazt-single
fantastic animation...i think I was annoyed by the editing because I was totally fascinated by the life-like characteristics.... I wanted to watch it move uninterrupted...but I guess that would make it a render test and less expressive...LOL
xpez 8 months ago
@xpez Yup, exactly.
q3c 8 months ago
I think the blur is over used maybe a bit too much, it doesnt let you see the full beauty of it. But still amazing. How do you do the text thingy at the end, being projected on the liquid
SpaI2k 8 months ago
@SpaI2k I blurred the **** out of it, in order to hide the crystal-clear CG quality of the original renders. Wanted to say more with showing less.
The text - that's just a CC Sphere effect in After Effects, composited on top of the render :)
q3c 8 months ago
Render time??
MrSpaceHD 8 months ago
@MrSpaceHD Honestly speaking, I don't remember, since I rendered these things quite a while ago - today I just found them and decided to make an edit :)
q3c 8 months ago