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MMO Server Load Test

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Uploaded by on Jan 14, 2010

Using Unity3D to load test the Ghostees MMO server. The settings used here are to add or cull other network entities that are within 40 meters. All the capsules are other (automated) player connections to the server.

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Gaming

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Standard YouTube License

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Uploader Comments (trickyfishy)

  • please , tell me how to d such an internet connection ! please !!

  • This is a custom server I am writing.

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  • this video had 666 veiws when i watched this. dun-dun-duuuuunnnnnn.

  • if you have to ask how to do it.. its way too complicated to show you! Thousands of lines of code for the program most likely and by the time an MMO is done... millions of lines of code :)

    Looks smooth running - im just upgrading my programming abilities myself. Used to program 6502 Assembly language back in the day, made my own games etc. Havnt programmed in 18 years approx. Learning C++/C# for Windows (i know c++ for non windows). Looking like a lot of fun! :) XNA is sweet!

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