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Overgrowth Alpha 198 changes - Wolfire Games

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Published on Mar 19, 2013

Preorder at http://www.wolfire.com/preorder
Follow @wolfire at http://www.twitter.com/wolfire
Subscribe to http://www.reddit.com/r/overgrowth

http://blog.wolfire.com/ David demonstrates some of the new features he added since the last alpha:
- Added audience excitement system based on combat events
- Added combat event system so level script can query what is happening
- Added crowd sound that changes based on excitement
- Added script support for looping sounds, and pitch/gain shifting
- Added Elo-inspired player skill ranking and win-probability system
- Added initial intro and outro text for arena career matches
- Added new scriptable Freetype text rendering
- Scroll wheel selection for objects under mouse wheel
- Whoosh sound for missed or dodged attacks
- Fixed problem with weapon sheathing on Linux
- Tweaked jump animation
- Improved camera rotation at level start
- Fixed level editor decal-only or object-only selection
- Improved performance and accuracy of decal projection
- Fixed problem with splitscreen mode persisting in editor mode

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