3ds Max Unwrap UVW tutorial for beginners | part 3 | How to create wooden crate

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Uploaded by on Dec 28, 2010

part 3: Introduction to 3ds Max unwrapping in HD tutorial

This tutorial explain basics of:

- Unwrap UVW modifier
- edit UVWs window
- flatten mapping
- unfold mapping
- copy and paste UV data


part 1: User interface tutorial
http://www.youtube.com/watch?v=uVMHmt9CEcM

part 2: Wooden crate poly modeling
http://www.youtube.com/watch?v=KlIg4AKglvs

part 3: you are watching it now

part 4: Unwrapping wooden crate with Unwrap UVW tutorial 2/2
http://www.youtube.com/watch?v=QK0IyNoQMWE


You can download texture from this tutorial here:
http://img829.imageshack.us/i/checker512.gif/

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Uploader Comments (3dhelpbay)

  • Man, you're good, but work on your accent. You already have normal speech, push a little bit more, and you'll be awesome. Regards!

  • @GospodinKakashkin lolololol ;)

  • Great video, however you lost me around the 4min and 5min mark. When you started to unwrap, I felt more explanation was needed of what exactly is happening and what we're seeing. For example, why did you move the starting contents outside the blue grid.(at 3:20) Explain about those two thin rectangle bar shapes in the main rectangle shape; why are they placed like that?; why are there only 2, instead of 4?; etc.(at 4:30)

  • @kryps1 3:20 I moved all polygons out of the UV space just to keep things tidy... 4:30 another two are on top of the UV space... look at 4:55

  • where is part 1 of this video?

  • @3dsmaxed Check out links in description

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All Comments (31)

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  • THANK YOU!!! you saved me. TTTT______TTTTT

  • @GospodinKakashkin What are you talking about. He has an absolutely sexy voice. do not change anything!

  • great video dude, helped me skin some models for the mod im working on (if ur curious u can look at my vids but i did a bit of a hack job, and its not that good), thanks a tone

  • I've subbed, I modelled with blender for around a year and I moved to 3ds max..

    I grasped modelling with max really fast but I found texturing so much harder and this has really helped me!

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