Maya Tutorial: Rendering Shiny Things part 1

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Uploaded by on Aug 1, 2010

In this tutorial I focus mostly on using the glory of fresnel reflection to achieve a realistic reflective surface in Maya. I also talk a bit about the physics of light and how that correlates to shader settings.

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  • *Video starts

    Me: OOOOOOHHHHH, ooohooohooohoooooooooooo :3

  • great insight mate, keep doing these : ]

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  • the tut dude! but it would be really brilliant if u as well made a modelling tut about that audi car u just had shown xD

  • thx great stuff help a lot++++

  • great tutorial thanks :D

  • This was the best tutorial I have seen on this subject, thanks so much for the help!!!

  • awesome tutorial man

  • thanks for gr8 tutorial

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