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Garrys Mod Mass physics, No lag!!!

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Uploaded by on Mar 8, 2008

A series of Booms accompanied by the 1812 overture.

All done using the source recorder in Garry's mod on a 8500GT.

THE POWER OF SOURCE RECORDER

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Uploader Comments (revorocks123)

  • what is the song?

  • @LuiDeca It does say in the description lol

  • lol rememeber me? u still never answered my question how do u have no explosion

  • @TheGmodProductions I remember you, I swear I answered it but if I didn't I used force dynamite. You can download it from Garrysmod (dot)org :)

Top Comments

  • @chickencombo3 No you can't. My i5 750 at 4GHz can't do this in real time. An i7 980X can't do this in real time either.

    It's limited by the game engine, not the CPU speed.

  • he recorded this frame by frame , even the with the best graphic card and the best cpu you would still shitload of lag.. don't fool by his title..

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All Comments (104)

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  • @LuiDeca 1812 Overture. Just search "1812" on YouTube.

  • @606NightCrawler You suck, your stupidity must hide the sentence of the store page description. It says here, "Garry's Mod is a PHYSICS sandbox." So if you don't think this is a physics game, go play on your badly designed and hardly optimized Crytek engine.

  • Gmod's mass physics sucks. it wasn't designed to be a physics game. If you want REAL physic power, buy Crysis and use the editor.

  • 38: pacman

    

  • strictly speaking the speed this game can play at would depend on a variety of factors , many of you wouldnt understand

  • @revorocks123 the game is not multicored. You can run this fine becuase you be usin either an old single cored CPU >3GHz OR your using a very advanced/expensive multicored processor. This is not determined by the graphics card really because the graphics are fairly simple and RAM should be fine as long as its over about 2GB i would think. My pc (2.66GHz Q8400 , 4GB performance , Win 7 64 Bit , ATI radeon 5670) struggles to run a server with 2 people and around 5 - 10 human ai weapon enabled bots

  • @Hurtydwarf I didn't actually lol.

    I used the source recorder ;)

  • @kingkoopa397 he still lags if he did this real time, he recorded it using a slower timescale so he could do it without the lag then switched it back to normal playback speed so the video looks lagless.

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