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Pokesav Platinum Walkthrough

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Uploaded by on Apr 19, 2009

This is a video of making a pokemon through pokesav platinum. Specific importance of each area:
Stats Edit: Allows the maxing of stats, or imputting custom stats.
Pokemon: Pokemon name

Trainer ID/Secret ID: Input random numbers; it doesn't matter

Level: Desired Pokemon's level

Exp: Generates automatically after inputting level

Happiness: 250 is max, 70 is what you get starting out on each pokemon

Pokerus infected/cured: this field can be left blank, unless your pokemon needs to be infected.

IV's: Determines stats in a way. You can max them, or make them custom. If you max, be careful about entering that pokemon in tourneys

EV's: Effort Values, determines how much stats are gained after each level. The total of all of them must add up to 510, or if you enter the pokemon in tourneys/ wifi battles, you can get in trouble.

Contest Stats: The stats of a Pokémon used in contests (for example, cool, smart, etc.) ranging from 0 to 255. Pressing All Max will set these all to 255Conest Stats

Name: The Pokémon's name. Press original name to set the name to the Pokémon species. To assign a nickname to the Pokémon, enter a different name in the box. If a Pokémon's nickname is different from its original name, the nickname box MUST be checked.

Ball Caught With: The kind of Pokéball the Pokémon was caught with. If the Pokémon was hatched from an egg, set this to an ordinary Pokéball.

Ability: The Pokémon's ability. See an online Pokédex to find out which abilities are compatible with each Pokémon species. If the Ability of a Pokémon is modified, the Class should also be changed accordingly.

Marking: There are six marks corresponding with different shapes in the game. Check these boxes to mark the Pokémon with shapes.

Battle Moves: The Pokémon's moveset. I suggest filling each PP value to 1 and healing at a Pokémon Center in-game. This saves you the trouble of having to look up how many PPs a certain move has. You can also apply PP Ups to a Pokémon here. Up to 3 PP Ups can be applied for each move, and the number of PPs they add depend on the specific move. Press All Max to use 3 PP Ups on each move.

Contests: The contests that the Pokémon has won. Always mark these from the top and work your way down (for example, to make a Pokémon win a Master rank contest, check the hyper, super, and normal rank boxes as well). Press All Complete to have your Pokémon finish all the contests.

Met at Level: The level at which the Pokémon was caught. If it was hatched, leave this at 0.

Met in Place: This is where the Pokémon was caught or hatched. Use the drop down list to choose a location

Hidden Value: The only thing to worry about here is the box next to 85h and 46h. Set this byte according to how the Pokemon was obtained:

•00 - Egg/Pal Park/Event
•02 - Tall Grass
•04 - Dialga/Palkia
•05 - Cave/Hall of Origin
•07 - Caught in the Water
•09 - Caught in Buildings
•0A - Great Marsh/Safari Zone
•0C - Starters/Fossils
Check Fateful encounter if the pokemon is legendary.

Egg: Checking the enable box will make the Pokémon into an egg, regardless of its level. Fill in the box to change how many steps until the egg hatches (this is multiplied by 256).

Generate: Open this dialog box to edit the pokemon's nature, gender, class group (what skill), and whether or not the pokemon is shiny.

Credits to pokesav.org

Category:

Gaming

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Standard YouTube License

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Uploader Comments (thothishappy)

  • what about pokemom that don't have a sex ....i can't pick none :(

    ex: magnamite, legendaries......

  • um I forget but I think if you just leave it blank it should be fine.

  • How does it work? You can create a poké just using that?

  • no, you need to import the code to an action replay after you generate the code.

  • Yeah I understand, but I was trying to modify a save file but it doesn't work. I think it's the save file's size... right?

  • not necessarily. If you messed up in some areas or put too many edits in, it could not work. One time I tried to do my whole party, my inventory, and my info, and the file was too big. So, I saved each part as its own code, and I had no problem.

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All Comments (51)

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  • i can't change the levels of my pokemon, can anyone explain?

  • ok so i gathered all the stats of a blissey, and it's HP is like 710, you're telling me it will mess up????? It's the real stat for a lvl.100 blissey..........

  • hello I'm french, and I just like to put the stat on 400 (for exemple) I do it and when I receive my pokemon with the "sendpokemon" the stats are not the same, they are like 150

    Please help me, how can I choose my own stats

  • alright so this is fucked and random but when i insert the code and go into a building my dude changes to a guy plus when i try to click pokemon it goes to a black screen or when i encounter a wild enemy the game freezes. any suggestions?

  • @Superswampert65 the blank box next to "input own OT" click that once and it opens up to another box, the double click the space where you would put your name. with me i saw the little line that represents you can type a word there turn brown.

  • @Superswampert65 i found an answer for it, just double click after you click the box. then the name should stay. lol

  • @Superswampert65 i get the same problem, you get an answer?

  • ummm...how do i make a pal parked pokemon? i already made one and it shows level 5. place met :HOENN(hoenn only) is just like that or it should say hoenn region?

  • hey one question

    how to complete the sinnoh dex with this ver. of pokesav?

    i have got the same version but i cant click "complete" near "events"

    thx ^^

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