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Tutorial 3dsMax -- Use Particle Flow to create a spray of a fountain

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Uploaded by on Mar 11, 2011

This Tutorial shows how we can create a quick animation of a spray of a fountain in 3dsmax using Particle Flow system. It can be used as the basis for many types of spray.

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Uploader Comments (Medal71)

  • i don"t have michele71 tools where can i find it?\

  • @EpicyOunGEditOR : Hi Epicy

    The Michele71_Tools are a series of my script that I have created over time for my job. 

    scriptspot/users/michele71

  • how do render my scene now?

  • @gfdfhzsghfhd = Create a Camera in the viewport and Add in PF a new operator called "Material Static" or "Dynamic". Create a material for the Water in "Material Editor" and drag&drop in a new operator. Add in PF another operator called "Shape Facing" and pick the camera. See info in help max for use Shape Facing :)

    see another my tut in AREA (autodesk) for Water Fountain with all the info you need: in the section tutorial, write "Use Particle Flow to create a spray of a fountain"

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All Comments (7)

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  • Very good in-depth tutorial, thank you!

  • Very useful tutorial, thanks man

  • Such a waste of video tutorial. Using vocal sound as you create would have been so much more helpful for others wanting to know and to follow along.

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