In the first tutorial at Peculiar Motion, we will go over modeling a simple robotic eye, and rigging it for animation. Topics covered will be aperture shape, custom attributes, parenting vs. the parent constraint, simple IK, and grouping for animation.
Questions and comments are welcome!
Sorry about my screwed up object naming. As promised - Optical Anatomy Reference: http://www.eyesandeyesight.com/wp-content/anatomy-of-the-eye.jpg
Part 2: http://www.youtube.com/watch?v=vmWiG7eH3qw
Thank you so much for this tutorial. I'm actually stuck for my final robot modeling and this eye is exactly wat i need. Thanks for ur good explaination. Would love to see more. =D
zord199 8 months ago
@zord199 Thank you for your feedback! I appreciate it. Let me know when that robot is complete!
PeculiarMotion 8 months ago