Mario 64 Level Importer v13 release

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Uploaded by on Dec 24, 2010

My christmas gift to the SM64 community :).

Download @ http://sites.google.com/site/messiaen64/level-importer

Changes:
- Totally Redesigned GUI
- Fixed some .obj issues which prevented textures from importing correctly
- Set Mario start position feature (even on levels such as the Castle Grounds)
- Fixed false "vertex out of range" warnings, now it should to take advantage of the entire level boundaries
- Option to switch act selectors on/off in each regular level
- Trajectories for racing penguin and snowman's bottom
- Collision mapping now has an interface, including a preview for resized textures
- Fixed "hardcore" fog setting
- Background parts (bg00.bmp files) are now correctly deleted after conversion
- Multiple water boxes (still buggy)
- Support for extra collision parameters (wind and sand direction)

Also, thanks to dudaw12 for some extra collision settings I missed in my original list.

Category:

Gaming

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License:

Standard YouTube License

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Uploader Comments (frauber)

  • I've been trying to import a level into my new hack and it keeps giving me the error message "The application has failed to start because its side by side configuration is incorrect. Please see the application event log for more detail." what did i do wrong?

  • @PartyWithMario You don't have the required .NET framework or C/C++ redistributables.

    It's in the documentation!

  • Did you get a new Computer? :p

  • @VirtualBlock Yes, finally I have some decent hardware.

Top Comments

  • I LOVE YOU, FRAUB... wait are you santa?

  • I SCREAMED when I saw this!!! Thanks you frauber!! MERRY CHRISTMAS!!!

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All Comments (50)

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  • could you remove the virus ?

  • How do I get the Sketchup file convereted to OBJ?

  • Hi Frauber

    Im a Super Smash Bros Brawl hacker and i retired from that.

    I have decided to start hacking SM64 i just want to know how do i make an .obj file from a N64 rom? and how do i import SM64 levels in to this program

    thanks Frauber and hope you had a good Christmas and Happy New Year :)

  • @weckar i did

  • Im going to make a video response to what i have made with this.

  • @shoemanbundy It's been awhile since I last extended any roms...

    I believe you need to extend it first, and then patch a file in the obj importer folder that you downloaded to your rom. Then it'll work. Don't quote me on that though (It wouldn't hurt to try).

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