[DOOM Historic] v1.1sw to v1.2sw
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All Comments (11)
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@Thomas12832 I only pray that you're being sarcastic.
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uhm did anyone see the nazi sign at 2:39
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@MyMusicFilms It was a reference to ids earlier release Wolfenstein 3D
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I'm not a fan of the E1M5 change, it probably balances deathmatch better but the only teleporter in episode 1 should be the one at the very end that takes you to Deimos.
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The swastika was changed just into strange alien sign in 1.9
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The swastika was changed into a more indistinct shape in later versions, but if you look closely in v1.666 or later it still kind of resembles a swastika with the ends of the arms moved around.
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Even then, you can't jump out of the armor windows without enabling no-clipping mode. The inside lines of the windows are impassable. Jumping is futile.
You can, with both jumping and freelook, see the stimpack sitting on the ground by jumping and looking down on the left window.
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How else would you expect him to get out of the window? There wasn't any jumping in classic doom; that feature was only added through modding the engine.
I never realized that room was in the shape of a swastika, but that's probably because I never look at the map.
SwiftyMagee 3 years ago 6
Yeah, it was supposed to be a reference to Wolfenstein. It wasn't very well recieved, though.
BlueStar72 2 years ago 3