Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

FCEUX Lua script - Castlevania 2 - Dracula Fight

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
19 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jan 19, 2012

This is a Lua script for FCEUX for Castlevania 2. The goal is to add little tweaks and fix some of the major issues, like the terrible bosses. This video shows some new patterns for Dracula.

Here are some current changes:
* Normal skeletons can turn around
* Message speed is faster
* New Dracula patterns
* Don't fight bosses over again
* Fireballs can be destroyed (except lua-generated atm) -- Recorded live on Justin.tv - http://j-tv.me/zUdChD

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (ScarletSpiderDave)

  • Since I found a video of FCEUX with Lua that was uploaded recently, I wanted to ask something: Do you know how to fix the problems with Lua that FCEUX has? (Particularly, the boxes are solid; they're supposed to be just outlines).

  • @SuperSupermario24

    When using something like this:

    gui.drawrect(int x1, int y1, int x2, int y2 [, fillcolor [, outlinecolor]]))

    Use "clear" for the fillcolor.

    (For reference, I use FCEUX 2.1.5)

see all

All Comments (4)

Sign In or Sign Up now to post a comment!
  • @ScarletSpiderDave: I don't actually know Lua. I mean to just fix the problem that occurs with all scripts.

  • Simon: COME AT ME BRO!

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more