Portal 2 - Phase 1 - sp_a1_intro1 - Route - Update 1
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Uploader Comments (Transgenic86)
Top Comments
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please... make a bunnyhop tutorial!!!!!!
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anyone else noticed that on the art day changes to night after you woke up?
Video Responses
This video is a response to Portal 2 - Phase 1 - sp_a1_intro1 - Route
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All Comments (17)
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@grawss I do not use a script. I'm using mousewheel.
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@Blumenrocker Jump again right as you hit the ground. He uses a script to auto-fire his jump key. You can also strafe to get more distance on your jumps, which is why you see his camera constantly moving back and forth. While I don't agree with scripts for legit speed runs, it's great for speed. Look up Autohotkey or Autoit for info on how to create such a script.
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@Blumenrocker it's the fucking same as css. now stfu.
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This is going to suck, all these unskippable cutscenes interrupting the actual speedrunning
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What ever software you use is failing to generate a keyframe as the first frame. That's why it fills in the frame slowly. I don't include this first section on my timings for "sections" but I will include it on the "speed runs" page once you finish a complete speed run. bit ly/u7qejJ
patcoston 4 months ago
@patcoston The video works perfectly fine for me. It is YouTube that has the encoding issues. Also, this isn't a speedrun.
Transgenic86 4 months ago
SDA may make a big penalty for many saves. This particular level may be more effective without button save glitch.
qbz32 8 months ago
@qbz32 The SDA penalty is half a second for saving at your own leisure.
Transgenic86 8 months ago 4