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Protoss Labour

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Uploaded by on Apr 13, 2011

Find out, where do the protoss babies come from.

Animation - DuDuL
Voices - Kfjat
Sounds from StarCraft 1/2

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Uploader Comments (DuDuLTV)

  • Units take up supply when they're starting to be produced, not when finished. Thus, the baby should already be in the 26 supply limit. What used up 26 supply anyway? It's literally just 14 Probes and 3 toss. That'd be 20 supply used.

  • @Toraka1 the doctor takes 8 as he's a specialist unit ^^

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All Comments (441)

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  • XD LOL FUNNI JOKE!!!!! love it!

  • Throw in a scene where Tassadar is getting high and this could become an anti-drug commerical. MAKE IT HAPPEN!

  • huh? O_o

  • @DuDuLTV then that would be 28/26 then >.> so there something wrong here X(

  • @MrHav1k I never said it wasn't important, I said it wasn't difficult, which it isn't.

    Good FFs mean a dead army and there's nothing that can be done, it's terrible design.

    In a sentry heavy fight all that matters is protoss micro. Zerg can't do anything in order to prevent a huge FF trap other than run away; not easy given all the forcefields.

  • @TheReallydontcare

    Mass charge zealots lose to large amounts of bio, they all can't attack at once...

    And forcefield is the most important micro in SC2, you're ignorant.

  • @MrHav1k Toss deathball is purely designed for a move with a few random storms, that is a LOT easier than microing and splitting marines, getting off good EMPs (although that is essentially the same as storms I admit).

    And yes zerg is "amove" (not true because of mutas infestors and roach burrow micro but okay) but that's only because they're the purely macro based race.

  • @MrHav1k Sure stutter step is easy, but doing it for long periods of time and still macroing is what takes really good APM. And no, positioning a "Pylong" is totally different to your tanks. You need a good tank spread, you can't just have them in a huge ball. Also, FFs are hardly micro you just click in a line really fast and the zerg army dies (and there's nothing they can do about it without burrow roach/infestor).

    Stim a move destroys everything? Like mass chargelot, right?

  • @TheReallydontcare

    Stutter step/kiting is the easiest micro you can do in StarCraft 2. Tank positioning isn't micro. That's like saying placing a Pylong counts as micro. Units can micro out of storms, and Forcefields are what make a good Protoss player. If you can't FF, don't play this race....

    Zerg is the amove race, Terran is pretty close too, since stim a move destroys everything unless you have AoE

  • @MrHav1k Protoss is in no way the micro race, just throw storms everywhere and randomly forcefield to win. Terran is the micro race; hellion kiting, stutter step, tank positions, marine splits, viking kiting, scoot'n'shoot, the list goes on.

    This is coming from a zerg btw.

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