Dodger Dodger is a experimental augmented reality game, exploring how the direct physical control offered by AR interfaces can facilitate a game mechanic for moving between multiple parallel levels in a scrolling shooter game. The player must move left and right with their ship, using traditional controls, while also moving in and out between parallel levels, to avoid collision with the rocks.
The game was developed by Michael Stanley (SCAD), Chris Miller (SCAD), Rohan Karnik (Georgia Tech) and Xo Wang (Georgia Tech), in the Qualcomm Augmented Reality Game Studio at Georgia Tech (http://www.argamestudio.org). This Qualcomm-funded research studio is a collaborative effort between the Augmented Environments Lab at Georgia Tech, and the Interactive Design and Game Development program at Savannah College of Art and Design. The Studio is led by Blair MacIntyre (GT) and Tony Tseng (SCAD).
This game was built for Android phones, using Unity3D and the Qualcomm AR SDK plugin (http://ar.qualcomm.com/).
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