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@mistajames3213 Then play Terran?
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WHINNY LITTLE BITCHES
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@alexn168 no way, your telling me it takes good micro to hold off a push from a grandmaster player. you just blew my mind.
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@f7supercereal No shit son, except son races have better pros, and less cons.
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penischugger808
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@projectbeard Sentries and immorts are "insanely awesome" vs terran in the early game? You've got to be joking...
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L2robotics facility? Immortals and sentries are insanely awesome early game, stop complaining.
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@iamstarcraft Of course.
Now, how about 5 zealots vs. 10 marines, and a touch of micro. What about 20 marines vs 10 zealots. Hell, 20 zealots vs 40 marines, screw the micro. See where I'm going with this?
Also, it takes 3 shots for a zealot to kill a marine.
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@mistajames3213 i would have to disagree with this statement. Terran units are the worst units, without micro. a marine standing still can die within a split second from 2 psi blade slashes. A perfect terran player should be almost undefeatable with perfect execution, because half of playing terran is flat out micro.
Newsflash. Every race has its pros and cons.
f7supercereal 2 months ago 40
@HuSkOgS It's less that Terran is "impossible to counter" and more that their bread and butter units are just flat-out better. And a lot of that has to do with warpgate (gateway units suck).
Marines are ridiculous for their cost. Concussive pushes can outright kill a toss who skips his zealot, and concussive (and stim) are WAY too powerful for their cost. Terran has access to all of their units off of 1 tech path (1/1/1), and these units are ALSO more cost effective than anything I have.
mistajames3213 2 months ago 11