Maya Modeling Speeder Bike 13: Body

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Uploaded by on Oct 28, 2011

Part 13. In this video the middle body piece is optimized for seing subdivided. Edges loops and splits are added to achieve hard creases and an overall smooth result without any pinching or unwanted creases. Video deomstrates a polygon to subdivision surface workflow using polygon tools.

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  • cool video

  • thanks you :)

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