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Blender Ship 02

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Uploaded by on Feb 8, 2007

Some testing in Blender. This time i test a small craft exiting teh mother ship.

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Film & Animation

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  • Thanks for the tip.

  • For the big spacestation, go to tectures, add distored noise set both things to CellNoise, NoiseSize: .550, then go to material buttons, Map to: click on Nor ONCE set the nor slider to .80, set the color to what ever you want, go to Map Input and set the SizeX, SizeY, SizeZ to 2 or 3 play around with those sliders till you get it right. That will make the station much better.

  • Thanks for comment. I have plans for some spaceship and spacestation with some small squadron of flyers to make in the future. This was used as some testing of doors and flying out.

  • you should make the bigger spaceship/spacestation, that the small one is coming out of, move.

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