OblivionFall: Pivot Sticks & Tricks (Part One) - Moving the Origin

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Uploaded by on Oct 21, 2011

http://www.youtube.com/user/PivotGuides The first part in my series called "Pivot Sticks and Tricks". These are NOT the same as regular Pivot tutorials, this series will mainly focus on interesting little things that can be done to save time, solve problems, avoid glitches and reduce stk count and more. My next video will be about how to avoid Invalid Floating Point Operations. Stay tuned!

Oh Sleeper: Dealers of Fame, Children of Fire, In the Wake of Pigs

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Uploader Comments (OblivionFall)

  • what transperancy program did you use? I can't understand what you said in the video

  • @cribs262 I use Glass2k

    :)

  • what version of pivot is this?

  • @silverfang1122

    Pivot Stick Figure Animator (2.2.5)

  • when i have that problem i just ckick an origin point on one stick and then use the roller-thing (i 4got what it's callled) untill i get to the off-screen stick. but that can take a long time and can be confusing if u have many sticks in use, so this i think is more effective.

  • @xxomri1993

    Yes, but it's completely useless when you don't have onionskin, and when every single handle included the origin is off screen, because you have no way of knowing if you've moved your stk far enough.

    One trick that is useful, you can find off screen stks with the mouse scroller, and then you can check which stk is highlighted by pressing the edit button. I actually do this in the video, if you look closely, when I delete Camels Veranda Stk when I replace it with my own.

Top Comments

  • You sir a pivot genius

  • You're like Terkoiz except in the pivot community.

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All Comments (37)

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  • @OblivionFall haha thanks for the reply, its been really helpful ^^

  • do you have sword slashes if you do can you give me some i promise i'll give you credz

  • @cresseliamaster2 im never mad ;D

  • @jachvideos Ok, don't get mad, i am very sorry. :/

  • @cresseliamaster2 Man do not call me lazy. Go to my channel and see my videos, I don't use sprites, I combine the animations that I make in Pivot with special effects from other programs, witch is a way harder than animate without sprites, only using Pivot.

    I said that because instead of move an entire scenary, he could use a sprite and move everything at once...

  • @jachvideos Dude, you're so dumbass, if you animate with sprites, it won't make you improve in pivot, and i think its alot worst, and he uses pivot 2, not pivot 3.

    Sprites are for total noobs who doesn't know (lazy) to animate.

  • @IxXxillo0sionsxXxI Because it doesn't has bugs, and you can make flow more easily.

  • Please tell me why, 2.2.5 is better than beta oO

    Btw you're a master at \o/

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