Creating the companion cube in 3D Studio Max 2010 - Part 1 of 2
Uploader Comments (TwistedArtwork)
All Comments (13)
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@marceloramires Sorry for he delay!
Can you post a pic or a vid somewhere to show me he problem, i don exactly know what it could be...
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@TwistedArtwork I've just done it this part, took me 20 minutes to figure out a safe way to do this.. copied, rotated and aligned it, the outcome had the same number of segments as yours (284), but after I weld it, I could not find a value that would leave it with 208, so I had to leave it at 222 or the haps between the corners and the sides would be ruined. Now I cannot apply "cap" for some reason, It isn't originally dark inside the corner one, it just gets dark after I cap the border :(
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@marceloramires Sorry, i thought it would be straightforward! When you think its important to cover that part too, i will do anothert video or a text tutorial on my page.
I get lost at 4:19 could you give more detail??
RoguePanther117 4 months ago
@RoguePanther117 What exactly do you want to know? At that time i removed all those parts that are of the same form so that i have two "main" objects left. One object that will be equally formed at each corner and one object for the edges. That way i only have to edit those two objects and can copy them into place when i am done!
TwistedArtwork 4 months ago
@TwistedArtwork The problem I am having is when I go to extrude the corner, when i extrude it all goes very wacky and does not extrude properly.
RoguePanther117 4 months ago
@RoguePanther117 Did you set the extrusion type to 'group'? Otherwise it might look weird... If you have and it still looks wrong, feel free to upload a screenshot somewhere and give me a link!
TwistedArtwork 4 months ago
this is great i was thinking in make my own companion cube in MAX
now i can, thanks
xeonhl2 1 year ago
@xeonhl2 Yay, when youre done, post a result somewhere :)
TwistedArtwork 1 year ago