BBCSE - Λ-11( Lambda ): Combo Exhibition

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Uploaded by on Dec 29, 2011

The j.214D at the end of each combo can be replaced by j.632146D for about 1000 additional damage. Made by emjay.

Contains simple as well as harder match-suitable combos. New CSE exclusive, as well as older in CS2 possible stuff. This video is to show how much her combo length, damage and heat gain have changed in different situations due to proration adjustments and what her new possibilities to do damage are.

Complete with combo transcription, damage values, heat values and position/character specific notes:
http://dl.dropbox.com/u/19144188/BBCSE_LambdaComboExhibition.txt

MIDSCREEN:

01) [00:02] Starter: 6DD
17 hit - 2501 dmg - 27 heat - MIDSCREEN

02) [00:10] Starter: 2DD
25 hit - 2738 dmg - 30 heat - MIDSCREEN

03) [00:19] Starter: 2DD
52 hit - 3697 dmg - 51 heat - MIDSCREEN

04) [00:35] Starter: 2B
44 hit - 3776 dmg - 53 heat - MIDSCREEN - close

05) [00:51] Starter: 2B
55 hit - 4024 dmg - 49 heat - MIDSCREEN - close

06) [01:05] Starter: 2B
41 hit - 3711 dmg - 39 heat - MIDSCREEN

07) [01:18] Starter: 2B
40 hit - 3710 dmg - 38 heat - MIDSCREEN

08) [01:32] Starter: 2B
61 hit - 4257 dmg - 69 heat - MIDSCREEN INTO CORNER - close

09) [01:51] Starter: 2B
57 hit - 4058 dmg - 53 heat - MIDSCREEN INTO CORNER - Doesn't work on TAG. No need to dash before 236D on JIN, NOE, RAC, LIT, ARA, BAN, LAM, HAK, MU and REL.

10) [02:08] Starter: 3C
58 hit - 4536 dmg - 64 heat - MIDSCREEN INTO CORNER - close - Doesn't work on TAG. No need to dash before 236D on JIN, NOE, RAC, LIT, ARA, BAN, LAM, HAK, MU and REL.

11) [02:24] Starter: CH 3C
40 hit - 3635 dmg - 50 heat - MIDSCREEN

12) [02:39] Starter: 5DD
48 hit - 4466 dmg - 52 heat - MIDSCREEN INTO CORNER

13) [02:55] Starter: 6A
38 hit - 2668 dmg - 23 heat - MIDSCREEN

14) [03:03] Starter: 6A
31 hit - 2950 dmg - 33 heat - MIDSCREEN

15) [03:11] Starter: CH 6A
54 hit - 4381 dmg - 49 heat - MIDSCREEN

16) [03:27] Starter: 4B
43 hit - 3739 dmg - 55 heat - MIDSCREEN

17) [03:43] Starter: CH j.C
58 hit - 4510 dmg - 49 heat - MIDSCREEN

18) [03:57] Starter: 236C
30 hit - 4486 dmg - 48 heat - MIDSCREEN

19) [04:12] Starter: 236C
32 hit - 4641 dmg - 42 heat - MIDSCREEN

20) [04:24] Starter: Throw
36 hit - 3168 dmg - 46 heat - MIDSCREEN

21) [04:38] Starter: Throw
43 hit - 3446 dmg - 53 heat - MIDSCREEN

22) [04:53] Starter: Airthrow
33 hit - 4584 dmg - 39 heat - MIDSCREEN

23) [05:06] Starter: Airthrow
44 hit - 5000 dmg - 44 heat - MIDSCREEN - Doesn't work on TAG. Dash before 236D needed on everyone except JIN, NOE, RAC, LIT, ARA, BAN, LAM, HAK, MU and REL.

CORNER:

24) [05:20] Starter: 3C
48 hit - 3938 dmg - 52 heat - CORNER - 236B, 5B works on RAG, LIT, TAG, BAN, LAM, HAZ, MU and VAL.

25) [05:36] Starter: 3C
44 hit - 4102 dmg - 68 heat - CORNER - 236B, 6B works on TAO, CAR, LIT, ARA, BAN, HAZ, PLA and REL.

26) [05:52] Starter: 3C
39 hit - 3548 dmg - 61 heat - CORNER

27) [06:06] Starter: 2B
52 hit - 4908 dmg - 68 heat - CORNER - close

28) [06:24] Starter: j.B
60 hit - 4705 dmg - 60 heat - CORNER

29) [06:42] Starter: j.B
58 hit - 4917 dmg - 62 heat - CORNER - on crouchers only

30) [06:59] Starter: j.B
51 hit - 4558 dmg - 70 heat - CORNER

31) [07:17] Starter: 4B
40 hit - 3897 dmg - 59 heat - CORNER

32) [07:32] Starter: 2147D
50 hit - 5133 dmg - 59 heat - CORNER

33) [07:49] Starter: Throw
40 hit - 3806 dmg - 59 heat - CORNER - close into corner

34) [08:06] Starter: Throw
43 hit - 3857 dmg - 61 heat - CORNER - far into corner

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Uploader Comments (Misuraluv)

  • 凄い!!ホントに凄い、、、!

    素晴らしい動画をありがとうございます。参考にさせていただきま­す。

  • @ssukr1 どういたしまして!ありがとうございます

  • what the hell does "j" mean? i know what 2,1, and 4 mean, but j?

  • @Tsukuyomi500 j.214D means jumping quarter circle back + D

see all

All Comments (27)

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  • good upload. More videos should be this way, showing things like position, stance, and character specifics. Should make more. thumbs up*

  • FINAL FANTASY XIII-2 fan ftw!

  • @MooMooFeed At least for me, playing only fullscreen zoning takes at lot of fun from playing with Lambda.

    Also if your opponent knows the matchup and how to block well, you'll have to take some risks and go mid to close range at some point to do any damage at all.

  • @Misuraluv

    I didn't say they weren't easy to land or that they didn't do great damage. They are and do. But when you can sit full screen and temper someone's patience with careful D spam why would you? Very few matchups provide her with reason to go in over reasons to play it safe.

  • If I ever play this game, this will be my character.

  • @Misuraluv ooooooooooh jumping. well duh :P thanks dude

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