This capture shows some of Torque 3D's new global dynamic lighting system. The original R&D for this feature was done by Pat Wilson. Brian Richardson implemented the shadow mapping and Tom Spilman brought it to Torque 3D.
For more about Torque 3D, read the Torque 3D development blogs on GarageGames.com.
I have a good feeling this guy works for Garage Games =P
BlazerYO22 2 years ago
there is a person from portal in marble blast =P
marble3737 2 years ago
it's not his video, he took it from the gg site.
Aleve909 2 years ago
Why is there a person in the level :P
halo3spartan07 2 years ago
Great
ps whats that your holding in video
XxTokyoJapanXx 2 years ago