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Marble Blast - Advanced Lighting in Torque 3D

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Uploaded by on May 21, 2009

This capture shows some of Torque 3D's new global dynamic lighting system. The original R&D for this feature was done by Pat Wilson. Brian Richardson implemented the shadow mapping and Tom Spilman brought it to Torque 3D.

For more about Torque 3D, read the Torque 3D development blogs on GarageGames.com.

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Gaming

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All Comments (5)

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  • I have a good feeling this guy works for Garage Games =P

  • there is a person from portal in marble blast =P

  • it's not his video, he took it from the gg site.

  • Why is there a person in the level :P

  • Great

    ps whats that your holding in video

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