Tomb Raider Anniversary: Speedrun Segment 11 - 02:52

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Uploaded by on Nov 21, 2008

Segment 11 -
Time: 02:52 -
FPS: 40 -

Time of Midas' Palace: 00:47

After quite a few considerations, whether I should take advantage of "out of bounds" shortcuts or not, I eventually decided for it, since - in a glitched speedrun - it would have been rather pointless to make only use of major airwalk glitches while neglecting others. Still, I don't really like to use them, but well it's for the sake of speed.

So this method I perform to bring Lara out of bounds, was just discovered a few days ago by total accident, when I was trying to pull of some airwalks on these upper ledges. Because it allowed for such a fast completion of the level, it also kind of was the last determination to go for an OoB run. ^^
In case you're wondering, it's neccesary to travel backwards near the beginning of the tunnel, to make the level's textures and collisions load and be able to proceed, otherwise Lara would fall through the map.

Not much to say about the rest... I was quite surprised to recieve the 50 caliber pistols from the fight with Pierre though, very likely got more than enough ammo on my hands now... ^^

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Uploader Comments (jardart)

  • YOU ARE GREAT! You're a tomb raider anniversary speedrun god! Your speedruns ar' awesome!

  • Lol, thanks! :)

  • Could you explain how did you pulled that OoB in 0:23? That extended hand gives away the manual grab involved, for those who didnt get it. I've tried w/o success, so I was wondering if there was more involved in it...

  • Well, be sure to jump from quite the same position I did (you see, I was pretty much all up to the wall for instance) and direct your jump not towards the wall opposite the gap, but the one on Lara's right.

    Also note that your fps mustn't be to high, I don't exactly know, how this glitch is limited fps-wise, but I know it works well around 40 fps.

  • So this one must be fps dependent?

  • Assumingly, I couldn't get it to work at higher fps at least.

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All Comments (17)

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  • framemate per secundum :)

  • whats the point in doing a speedrun with bug abuse? i mean, you are fast when doing the "normal things", but its not the same

  • What is FPS?

  • you seem to have a real problem with solid matter and walls don't you? :P

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