For Testing Purpose - MoGraph2 40.000 Cubes
Uploader Comments (DorianVasco)
Top Comments
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Render Time? 5 years? :D
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9 GHz = 10 years - 4 GHz = 20 years - 2GHz = 40 years
All Comments (44)
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I could render out 18000 cubes in 4 hours on my i7 2600k overlocked with 32gb ram so i think he has i7 954 extrem or something like that
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:0... In the program Blender...It made my 3.3Ghz 6-core computer with 16Gb of RAM and a firepro v5800 3d worstation card go really slow when recording the physics of about 4000 cubes( Blender is cpu based including physics). How were you able to pull off such a massive physics simulation?! Does your program use your gpu to do the work because this is so amazing my jaw almost broke from widening in amazement
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WTF?? rendertime and pc data please
Omg
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haha the cube was like "get the fuck off me niggas! AHHHjscdfkbvvfkld!"
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nasa pc xD
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@Funnyv1ds you can put a collider on the object and keygframe move it
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@DorianVasco Whats the name of that tool?
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That block must be having a seizure.
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Now i wanna try this too D: lol
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oh the render time -.- how it kills me to watch you never go down
How do you make so many cubes? please answer me! :D
moviemakers97 6 months ago
@moviemakers97 Copy and paste I guess :-)
No, really I used a cloner object with the cube in it (and I activated the render instance option to save a load of memory)
DorianVasco 6 months ago
@DorianVasco Ok, thanks :-) How long would something like that take to render on a i5 2500k and a ati 6870?
moviemakers97 6 months ago
@moviemakers97 Hi, the rendering is quite fast, but the baking of the MoDyn animation took about 4 hours on my not so new machine.
DorianVasco 6 months ago
how do you control a ridgid body object like that big cube? i mean, how to keyframe its position?
Funnyv1ds 6 months ago
@Funnyv1ds Hi, in Cinema 4D there is a tool which can 'record' the movement of some object in real time. So I just grabbed the cube, scrubbed it around and got then the key frames for the movement.
DorianVasco 6 months ago