SkyrimJob Review - The Rageaholic
Uploader Comments (xRazorFistx)
Top Comments
-
YOU HAD ME AT ZANDIG JESUS
All Comments (620)
-
@xRazorFistx That's a good point. It should be noted that at least there are stones to find close to the beginning of the game that can nudge you in whatever direction you'd like to start off with. Although that honestly should be part of the create a character process, and having to actively look for the specific stone you want is pretty lame if you don't want the first few available. But anyway, these reviews are great and refreshing compared to others. Subbed!
-
Would it have solved the problem for you if they pulled something else from Fallout and let you tag skills at character creation?
-
wow, someone finally not creaming thier jeans over this thing.
-
Fracture eh?
-
Is there any chance of you reviewing you reviewing what many others consider this games competition, Dark Souls? I reckon you'd like the game but some of the shit that happens would fuel your rage.
-
This video contains truth.
-
@apothe6 the issue he is talking about is the fact that people claim that simply because PC players are able to fix a badly optimised game or to add features that should have been crucial to it doesnt mean they are REQUIRED to do so in order to get the proper experiencce
2gb ram limit comes to mind and shitty fov
Love your reviews, but what bothers me about this one is that you want the game to be more restrictive based on the choices you make at the beginning just so new characters are more appealing to create. I can understand how this could potentially increase replayability, but I raise a red flag whenever a game tries to restrict what I'm able to do without having to completely start all over. I agree that each race should have been given a little more diversity though, rather than just one ability.
OhaimynameisErik 20 hours ago
@OhaimynameisErik
But that's just it... having classes never made Elder Scrolls restrictive. In fact, you were able, at the beginning, to create your own class with whatever major and minor skills you liked.
And once said class was generated, you were then free - just as in Skyrim - to wander around, leveling up whatever skills you wanted to. You could be a battle-axe-wielding mage in Daggerfall. But it ameliorated the doldrums of the beginning of the game to have an actual class.
xRazorFistx 9 hours ago
I actually agree with some of your points, yet I'd still rather start up a new character in Skyrim than try & play Morrowind, Oblivion or Daggerfall (never played Arena).
My first character was a generic 1 handed nord. My second Character is a High elf that starts with extra 50 extra magic, & higher levels in the Magic schools.
I think Khajit or Argonians start with higher thief skills.
Personally, I think setting a class at the beginning of a game before you've even played is assbackwards
mangaas 4 days ago
@mangaas
How is picking a class at the beginning of the game 'ass-backwards'?
You start the game as a character who can be no younger than age 20.
What kind of person (aside from the Irate Gamer) has accrued absolutely NO SKILLS by age 20?
xRazorFistx 4 days ago 5