A3D's THIEF The Dark Project Let's Play: 33 - The Dark Project
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Uploader Comments (Acantophis3rd)
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@Trusseck @JohnnyZoo Never thought about that. Let's just say they were pagan minions in disguise. I used the modified model pack during The Sword mission that replaced the mansion guards through town guards. At the same time, the original mansion guards used the AI script for the monkey men, making them a real pain in the back cuz they could easily spot you compared to ordinary town guards. From now on, I will never modify a game and play vanilla style. That's for sure.
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@JohnnyZoo Probably.
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about the monkey men: aren't they transformed (human) guards from the mansion? at least the uniform/color pallet looks similar
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DAMN YOU CLIFFHANGER
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1. The Trickster is hoarding lot's of thieving equipment - or is he actually one of the manufacturers?
2. Constantine's little plan and his reasoning isn't written in pagan dialect. Looks like change has come to the lord of chaos :-)
3. Fleeing spiders are very speedy.
4. Funny how getting his eye ripped out doesn't affect Garret's vision - I think it's an engine limitation
5. Those monkeys are well trained! Heck they can even speak. Or they are just degraded pagans?
6. Cliffhanger!
Komamuram 2 months ago
@Komamuram
1. I doubt, he has anything to do with thieving or else he would have done getting the eye himself.
2. Yeah, something I wondered, too.
3. They are.
4. I thought bout the idea to add a small shadow on the right corners of the screen during editing. Never did. Something like MGS's Big Boss vision after he left his eye.
5. They're referred to as monkey men. I doubt they're real monkeys, kind of.
6. I really didn't mean to do that!
Acantophis3rd 2 months ago