Valkyrie Profile 2 Battle in 1080p using PCSX2
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Uploader Comments (flankerF37)
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All Comments (36)
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damnation=soul crush
Sorry I'm french, for me, in my game, the name is damnation XD
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The purification was finished by Silmeria, not Lenneth lol !
Sometimes, there is this bug in my game when I choose damnation
(or maybe the camera go to the character who did the most damage !? o.o )
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Going to play this again after I update my rig to I5 thanks for the upload :)
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@flankerF37 Oh, bummer. I was hoping they'd implement some full-blown multithreaded scaling or something. Looks like brutal gigahertz is still the way to go as far as emulation is concerned.
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wow, you surely have a damn strong machine, dont you
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"(PCSX2 still used only 2 cores back when I recorded this)"
And how many does it use now? I remember guys at the forum saying it will never use more than two and maybe leave one to OS.
fwlzdxil 1 month ago
@fwlzdxil I believe it can use 3 now. Last year they added a new speed hack called MTVU (Multi-Threaded microVU1 option, which runs VU1 on its own thread)
flankerF37 1 month ago
Damn, how did pcsx2 not crash for you?? Everytime I want to start the game it crashes...
Hamstergeval 3 months ago
@Hamstergeval You may need to use the Tri-ace boot crash game fix (at least I did back when I played it). Look for the game fixes section in the emulator, and activate that one.
flankerF37 3 months ago
Hey, can you help me configure for it? I'm getting pretty slow framerates and sometimes there are places that the graphics are all messed up.
I got a i7 930 + GTX470, 6GB ram... do you think I can get it to work like you? are you using the original gamedisk or a backup? what Directx are you using? (9, 10 or 11?). Any specific plugin?
thanks!
triguntrigun 4 months ago
@triguntrigun Sure I'd be happy to help. Your setup sounds fine (assuming you overclocked your cpu). I used the last released official plugins (at the time) and DirectX 10. I played an iso rip from my US copy (disc would have been fine too, but shorter loads from the hard drive). Some areas will look buggy (mainly that first forest area, but after that it should be good). Try also using the latest svn versions (0.9+), it added the MTVU (Multi-Threaded microVU1) option, which might help out.
flankerF37 4 months ago