Models (skeletal animation) - Engine Test

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
292 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jan 27, 2012

A simple implementation of model (mesh) loading and skeletal animation integrated in my terrain engine. The code is designed in C, and it uses OpenGL (fixed pipeline) for graphics.

Category:

Science & Technology

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (0)

Sign In or Sign Up now to post a comment!
Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more