Photoshop Top 40 #38 - Vector Type

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Uploaded by on Jul 20, 2009

Type in Photoshop is forever editable and super-smooth. Deke shows how it works by assembling a high-res, pro-quality magazine cover in one short video.

America likes its lists, and here's another one. Imaging expert and award-winning author Deke McClelland presents his list of the top 40 features in Photoshop—beginning with #40 and working his way up to #1—one weekly video at a time. Some are tools, others are commands, still others are conceptual. All are invaluable. Learn these 40 features and you'll know Photoshop.

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Top Comments

  • Yes, please explain how you made the mask on the channel

  • How can a single person kick ass so much!? KEEP KICKIN` DEKE. Also, I admire Bert Monroy, and he`s a friend of Deke, and one of Photoshop Gods

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All Comments (25)

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  • How did you cut out the mask so that the text is behind the models head?

  • The image should be fine with the added resolution-it is just an unnecessary large file. If you do a whole mag like this, your printer might come to hate you for backing up their RIP work flow and your line work will look soft. There is a way to combine vector and raster that does not cook your nameplate/title and avoids the hard edges of clipping paths. But I personally do not use it as I am a production artist. Is there a page designer out there that can ring in on this?

  • I don't think designers should be designing covers in Photoshop-as that makes no sense to me. You want to maintain at least good line art and keeping everything vector is key to a clean title/nameplate. I was shown a technique that avoids the hard clipping-path-look some do, but it is not fully relying on some kind of Photoshop alpha channel ether.

  • I don't think designers should be designing covers in Photoshop-as that makes no sense to me. You want to maintain at least good line art and keeping everything vector is key to a clean title/nameplate. I was shown a technique that avoids the hard clipping-path-look some do, but it is not fully relying on some kind of Photoshop alpha channel ether. Can any page designers ring in on this?

  • I don't think designers should be designing covers in Photoshop-as that makes no sense to me. You want to maintain at least good line art and keeping everything vector is key to a clean title/nameplate. I was shown a technique that avoids the hard clipping-path-look some do, but it is not fully relying on some kind of Photoshop alpha channel ether. Can any page designers ring in on this?

  • I don't think designers should be designing covers in Photoshop-as that makes no sense to me. You want to maintain at least good line art and keeping everything vector is key to a clean title/nameplate. I was shown a technique that avoids the hard clipping-path-look some do, but it is not fully relying on some kind of Photoshop alpha channel ether. Have you received any feedback from other production artists like my self. Can any page designers ring in on this?

  • I have a question regarding using the Type tool.

    When I start using my Type tool to write stuff, once I reach the end of the line, the text starts jamming over itself instead of normally jumping to a second line, hence making the words unreadable. Is there a way to fix that? It has been bugging me for so long, I hope someone is familiar with the problem and could help me, I would really appreciate it.

  • If the type is imaged as raster data with half-tone dots then the line screen resolution would limit the smoothness, just as it would any hard edged lines in the image. If the type is rendered as a vector object, then it should be image resolution independent, and it's smoothness determined by the device dot resolution of the plate-setter. The only case I can see it making a difference is for raster-imaged type used on plates produced with stochastic screening.

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