Ultima 5 - Warriors of the Destiny

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Uploaded by on Jan 6, 2007

Ultima 5, guerreros del destino: para muchos -Richard Garriot incluido-, el Ultima que cuenta la mejor historia. Con un universo maduro y habiendo desarrollado el tema de las virtudes en Ultima 4, el juego aborda los temas del fundamentalismo y absolutismo moral.

Es también el primer juego que incluye un sistema de tiempo permitiendo ver como el sol se eleva y se oculta y los personaje no-jugadores seguían horarios establecidos. Aunque Roberta Williams diga que King Quest IV fue el primero ;o)

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(Google translation)

Ultima 5 Warriors of destiny: for many, including Richard Garriot, this was the one with the best story. Had a mature universe and having developed the theme of the virtues in Ultima 4, the game deals with issues of fundamentalism and moral absolutism.

It is also the first game that lets you view as the sun rises and hides, and as non-player character performing schedules. Although Roberta Williams says that King Quest IV was the first o)

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  • I have played most of the RPG video games ever made and this one is my own personal favorite. I am not sure why, but it seems that all the video game designers don't realize how fun it is to be able to explore a vast world on land AND SHIP! Playing U5 on rainy days is one of my fondest memories in my life.

  • IMHO, the best of all the Ultimas.

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  • @paladintemplar Okay you do understand that if it wasn't for western RPGs there would of been no JRPGs? and that some of the more popular rpgs in Japan were western RPGs like Wizardry, Ultima, and Might and Magic *shock* fucking idiot weebos. Hell actually truth be told you don't even really like Jrpgs only the linear shit rpgs like the PS2 era Final Fantasys and the like and if you were forced to play a serious one like Dragon Quest and so on,you be whining about that too.

  • @Vanitypantyhoes Don't forget the carpet.

  • @paladintemplar ¡LOL! This game had better story than any JRPG, IMO.

  • Ultima Online is awesome.

  • I might play this some time

  • @UMpt835 the amiga-version had the best music in my opinion!

  • @taichibailongball at e-bay ;)

  • @nexusdawn Exactly what I am thinking.

    The minor graphics let your phantasy add the rest.

    Modern games often want to impress with reality graphics and fail in their attempt.

    Ultima and alike didn`t try to be real in their graphics, so those games couldn`t fail :-)

  • I know what you mean. Also the simple graphics make the mind compensate them with more details found in the most highres of games. One should never under estimate the imagination.

    The vastness, detail, exploration, secets, locations, story, interaction wit^h npc, right down to being able to camp/cook/sleep in the outdoors, just adds a depth detail not found in many days.

    Few games projected me to a far off world as the ultima series. Truley magic on those rainy days as you put it.

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