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N-warp Daisakusen - worlds first 8 player SNES game

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Uploaded by on Sep 2, 2008

New SNES homebrew-minigame based on the SNES engine I'm currently developing.

Download it here for free: http://gra.dforce3000.de/

This game took 3 weeks to create - 3 days for the actual gameplay core(see previous video), the rest for creating the intro and finetuning stuff.
This is the worlds first SNES game that can be played by 8 players simultaneously using 2 multitaps and 8 joypads.
The idea for this game came up a couple of days before I went to a small Nintendo convention in Germany.(the previous video shows footage of that event)
I tried to keep the gameplay as simple as possible so that everybody could jump right in.

This video is just me playing alone, showing off the game and switching joypads all the time.
I couldn't get rid of all the black borders in this video, it's not looking that bad on a real TV.
Video was recorded from a real SNES, not from an emulator, btw.
I might add a video with a couple of friends and me playing, but my room is too small for even 8 people to fit in, unfortunately. ;)
We'll see how that works out...

The game still is a bit rough around the edges, but it's mostly complete, I guess.
By the way, all of the speech is coming from the SNES, I didn't edit this into the video later.
If you think the voice acting is cheesy, you're probably right... This is the best I could come up with unfortunately.
This and all my future homebrew developments will be released under the gra label.

Noteworthy features:
-music by MAF(haven't actually asked if I'm allowed to use it yet, but it fits soo nicely =)
-256 color backgrounds
-voice streaming via HDMA
-first click/pop-free homebrew mod-music player on the SNES.(this kind of stuff should be mandatory, but nobody else seems to have figured that out yet...)
-4 levels
-16Mbit ROM
-runs on real Hardware and accurate Emulators.
-8 player support.(obviously)
-coded in pure 65816 Assembler

Background images were mostly taken from google image search and then refined. All of the characters were rendered with Blender.

http://www.dforce3000.de

Category:

Gaming

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License:

Standard YouTube License

  • likes, 2 dislikes

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Uploader Comments (Dforce3000)

  • I've been trying to make an snes game for 2 months, and I've gotten nowhere.

    Why does my emulator keep glitching?

  • Developing an SNES game is a tedious process that requires quite a bit of low-level-trickery and trial-and-error. When testing your code on an emulatror, use BSNES, it's accuracy is unmatched. On a side note, I've also released the complete sourcecode to this game on my homepage. You might want to check that out.

  • It can be played online with emulators that support online play, although I don't know of any that support eight online players at once.

    *Also removed comment containing uneducated racial stereotypes.

    For great justice.

Top Comments

  • Hard to believe that this is actually a homebrew game for the SNES. Technically a masterpiece!

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All Comments (27)

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  • fighting on top of images isn't very entertaining..it looks repetative as hell... what about a story + co-op + vs mode? like a streets of rage or peace keepers sort of thing and making the attacks weaker and adding better combos... hmmm? :)

  • this game crashes a lot... can't even show the full intro on the Snes Power PAK

  • thats a fun game i played it on my snes powerpak with 5 people

  • This is awesome. I'd like to see some ports to the SNES like Street Fighter Alpha 3.

  • i played this on my hacked wii, on snes emulator for wii... it goes 4players on it but its fun when my friends come

  • Wow this 3d opening looks like some N64 graphics!

  • O_O

    mode 7 pwns.

  • Good and Bad. The bad in my opinion consists of a few things; the unsettling likeness all the characters share with each other, the attack system consisting mostly of a "superpunch" *see hotrod* and barely telligible announcer. As for the good, i personally love that people are still making games for the snes (Keep it up!!) the mode 7 graphx are nice, and the idea of such a wide-scale co-op on a 16 bit system is admirable. Please keep making games, and please keep up the good work.

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